In some shocking news, EA is shutting down Visceral Games, the studio behind games like Battlefield Hardline and Dead Space.
EA’s Patrick Söderlund said in a blog post that Visceral will be “ramping down and closing” and “we’re in the midst of shifting as many of the team as possible to other projects and teams at EA.”
This sudden shutdown of Visceral Games has spurred questions about the upcoming Star Wars game that has been in development at Visceral games with Uncharted writer, Amy Hennig. EA says that the development will be moved to a different studio, although it will now be something completely different.
“Our Visceral studio has been developing an action-adventure title set in the Star Wars universe, Söderlund commented. “In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”
EA has continued to clarify that the game will be taken over by another studio led by the team at EA Vancouver.
He finished the blog post with an update on the timetable release of the Star Wars game stating,
”Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.”
This is the first big stumble in Hennig’s Star Wars game, but for now it still has life.
For more on EA and Star Wars, keep it locked on Mammoth Gamers.