The Walking Dead series from Telltale Games is a special series. It’s one of those types of games that pulls at every heartstring that you have because of the situations that you are placed in. The series does a great job at making you decide between two tough choices each of which will have their own paths and sets of consequences which puts you on the edge of your seat. That is what makes this series so special, and that narrative continues in the The Walking Dead: Michonne miniseries first episode titled, “In Too Deep”.
The mini-series follows popular Walking Dead character Michonne. If you aren’t familiar with the character, you won’t have to wait long to get an introduction as the game starts with a fantastic introduction with Michonne reliving parts of her past as well as a decision that very well may have changed her life – right off the bat. Telltale isn’t messing around with the important decisions in this one, as a huge decision has to be made, right at the beginning of the game.
The story thus far started off a little slow but that is to be expected with a mini series that is introducing new characters. But in the end, it’s carries the all too familiar theme that all Walking Dead games carry – survival. Only this time around, survival comes at the cost of others and the difference between lying, and telling the truth can be the difference between living and dying. There are some very key decisions that are made during the game that are reprehensible if you are caught lying or bending the truth. Careful attention is needed when answering these questions, and losing your cool in these situations can create dire consequences depending on the circumstances and story points in the game. And of course, with any Telltale Game, the actions and decisions that you make in the game carry on throughout each episode and season which is absolutely brilliant.
The gameplay this time around felt fresh. You may be thinking aren’t all Telltale games the same using quick time actions but this felt different. Weapons like Michonne’s machete instead of shooting off rounds of bullets from Lee’s gun or hacking away with Clementine’s ax. In addition, some of the quicktime actions this time around come a lot quicker and require more than one button sequence to be pressed. This caught me off guard a couple times and resulted in Michonne’s untimely death on my part, but was very much welcomed.
As always, the artwork and graphics work very well in the game as well. The traditional cell shading, and comic like artwork throughout are a nice tone throughout the play though.
The length of the came had a little more left to be desired but keeping in mind that this is a mini-series, that probably should be expected. If you are looking for an all-out zombie hacking fest, for a good 2 1/2 – 3 hours you won’t find that in this mini series. And that’s okay as it also draws in with a suspenseful ending at the end of the play through that will have you wondering, “what is going to happen next” in classic Telltale style.
The Walking Dead: Michonne has started off with a bang and is a welcomed entry in The Walking Dead series from Telltale Games. It felt fresh and it was welcome to play as one of the most beloved characters from The Walking Dead franchise. The storyline started off a little slow, but picked up at the end and I am eager to see what happens in the next episode of The Walking Dead: Michonne. For more on The Walking Dead, Michonne, and all things zombies, stay tuned to Mammoth Gamers.