For the first game from the independent developer Lienzo, they hit their mark fairly well. Hunter’s Legacy tells the story of Ikki, a feline warrior hero who must save her cat-people the Iripur, from the evil Morodir. The Fang of Alliance – a powerful artifact has been stolen from Ikki’s village by Morodir, and it is up to Ikki to retrieve it.
Hunter’s Legacy is a 2D platforming game similar to Rayman and Mega man series, and appears very linear out of the gate. However once you reach the hometown of Ikki, the world quickly opens up through the use of a teleporter and you suddenly have a number of options. While you can reach some of them, you won’t be able to access all the areas as you need items you do not get until later in Hunter’s Legacy. Such as a magic bow to break a specific block that is blocking your path.
Ikki’s movement is smooth and her controls easy to use. The game itself uses a very friendly controller layout, however it is in the platforming and the use of those controls where it gets difficult. It is very simple to jump around the map using various ledges and objects to navigate. She has the ability to melee in all four directions, and shoot at range with her bow, which can be powered up to destroy objects. Between the weapons, and various character upgrades it has a very RPG like feel. However unlike RPG’s, there are a manageable number of choices. Such as if you want to keep upgrading your sword to add damage, or simply increase your health.
The level design is well crafted with each jump being easy enough and clear enough to not annoy you. But the objects, and creatures are waiting just in the right spot to make it difficult. There is plenty of environment that intends to harm you to make up for the fairly easy jumps. Such as reeds, which took me longer than it probably should have to realize that as soon as you step into them, you get stuck. The only way to free yourself is to button mash, or be hit by an enemy. The bosses for the most part are unique, however at times they get repetitive and tend to get boring. Particularly once you have been killed a dozen times. One of the first bosses you come across is a Beetle that throws eggs at you, you cannot damage her until she is on her back. So you have to platform up to be able to shooter her at just the right time to knock her down, however she eventually breaks the ledges. Then you are forced to use bubbles that come out of the eggs to achieve the same thing, however the bubbles are random and easily broken by enemies.
Like many popular games that have been released, Hunter’s Legacy can at times be relentlessly hard with it’s puzzles and enemy combinations. I found myself frustrated at times because I could not advance thanks to being constantly knocked around, and hit again when I landed. This is my one real criticism of Hunter’s Legacy, the damage knockback is a killer, and I accepted defeat many times once I was hit once.
Hunter’s Legacy is a solid first game from Lienzo. It has some solid gameplay, and easy controls. If you want to get all of the achievements and the secrets, you have to dedicate yourself, though even a straight run through will take you some time. It is available on Steam, and now on Playstation 4.
The Verdict: 8/10
+Fun Gameplay – Boring Bosses
+Easy Controls – The Knockback System
+Smooth Gameplay – The reeds I kept getting stuck on