At PAX East today, I got a chance to take a look at Perception. Created by some of the minds behind Bioshock and Dead Space, Perception is a first person horror game about a blind girl named Cassie who travels back to the Boston area to confront her past. She’s got heightened hearing and echolocation, using her cane to make noises, to help you navigate through the game. However, you don’t want to make too much noise, as I soon found out, because her past is not happy Cassie’s back. She returns to a mansion which has paranormal beings throughout, who want Cassie gone or worse, dead. Some of the gameplay takes place in present time as well as trips to the past to figure out Cassie’s past. Perception is a narrative game, which forces you to make choices, hide from danger, and keep searching for clues to keep the game going.
Some of my impressions of the game were that I liked the story, in that it was unique and unlike any game I’ve played before. The graphics seemed solid, however, much of the game is in darkness and outlines, which obviously is the main point behind the main character. I played for about 20 minutes and got to experience a lot of different environments, memories and spooky entities. I had some scare moments and was genuinely engulfed in the game, which is great because I normally do not enjoy narrative games. The Deep End Games put a lot of effort and passion into this game and it shows. From what I have experienced from PAX East so far, this game is a definite stand out.
Perception will be out soon for PS4, Xbox One and Steam. For more on Perception and PAX East, make sure you keep it locked to Mammoth Gamers!