The backlash to Star Wars Battlefront II’s hero unlocking has been shift and fierce since the game went live on EA Access this past weekend. Therefore, the publisher will be making drastic cuts to the costs of new heroes by 75% in an upcoming update.
In a recent post on EA’s Battlefront II blog, the update confirms the new prices for the heroes were partially decided upon seeing feedback from the EA Access trial.
“Since the start of the project, listening to fans has been important in making sure Star Wars Battlefront II is the very best experience for all of you…We’ve stayed true to that with the closed alpha, through the beta last month, and now our Play First Trial. That continues as we move towards worldwide launch this week, and we’re making adjustments to the game based on player feedback. That includes a substantial change we’re making today as we’ve been monitoring things during the Play First Trial. We used data from the beta to help set those levels, but it’s clear that more changes are needed.”
“We’re reducing the amount of credits needed to unlock the top heroes by 75%. Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.”
Star Wars: Battlefront II is still scheduled for November 17th on PlayStation 4, Xbox One, and PC, and the digital deluxe version is available now.