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Official PlayStation 5 Details – Ray Tracing Here We Come

Official PlayStation 5 Details – Ray Tracing Here We Come
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The day is here! Six years after PlayStation 4’s release, and we now have word of the highly anticipated PlayStation 5! The next generation of Sony consoles has made it into the hands of developers, and the truth of the future is finally being set in stone. Are we ready for what the PlayStation 5 holds for us?

Mark Cerny PlayStation
Mark Cerny, lead system architect of the upcoming PlayStation 6
(AP Photo/Frank Franklin II, file)

Wired got an exclusive interview with Mark Cerny on what he says is “the next-gen console.” No official name has been put on this new project, but many believe it will continue to follow the same naming convention that the last four have used. Cerny stated in the interview that the new console is still in development and they’ve just started handing out dev kits. These dev kits will allow game developers to ready for the console’s launch, as well as allow them to see what new limitations the so-called PlayStation 5 will have. Mark Cerny also stated that, as for releasing the console to the public, it won’t be any time this year. Sony is, however, trying to help developers quickly get ready for the change over to the new hardware. While the change will not happen overnight, it does appear to be on track for the 2021 first release time we got last year.  

Back to those limitations of the PlayStation 5; when compared to the PlayStation 4, the PlayStation 5 doesn’t look like it’ll have many limitations. With a lot of new shiny hardware under the hood, the device will offer 8K graphics, ray tracing, and data loading times possibly being cut in more than half the time. This is all thanks to the new CPU, which is based off AMD’s Ryzen line, with eight cores of AMD’s 7nm Zen 2 microarchitecture. The GPU, which will handle the 8K graphics and ray tracing, will be a custom version of Radeon’s upcoming Navi graphics cards.

Mark Cerny has stated that the key to the next generation is its unnamed solid state drive. The SSD is unlike anything available to PC users and has already proven to be a beast in this new console. A side by side demonstration of the PlayStation 5 and PlayStation 4 when loading gameplay with the new Spider-Man, showed a load time of 15 seconds for the PlayStation 4 while the PlayStation 5 took 0.8 seconds. With ray tracing, a style of loading in lighting by mimicking how light functions in real life, with 8K possible graphics, and a powerhouse of an SSD under the hood; the next generation of consoles is looking like it’ll give PC gaming a run for its money!
Our own Matthew Adler covered some rumors on the next generation’s controller as well! You can read that here, and make sure to keep it locked on Mammoth Gamers for all your PlayStation 5 needs!

dodgejonathan96@gmail.com'

When Jonathan isn't playing video games or cooking, he is writing poetry and computer code. He enjoys PC gaming, but won't let go of his roots in handheld and console gaming. If it isn't his PlayStation 4 or Vita, then it is his Nintendo 3DS or GameBoy Advance. He also enjoys a good Billy Collins poem, while enjoying some homemade caramel.