Even though the SAG-AFTRA video game strikes have now come to an end, it’s very likely that you and most people may not have heard of them; or at least the full story.
The strike lasted for almost a year and began on October 21st, 2016 against 11 different video game companies. The companies involved included Activision Publishing Inc., Blindlight, LLC, Corps of Discovery Films, Disney Character Voices, Electronic Arts Productions, Formosa Interactive, LLC, Insomniac Games, Interactive Associates, Take 2 Interactive Software, VoiceWorks Productions, and WB Games, Inc.
Voice actors and performers boycotted any games that were affiliated with these publishers. One of the biggest instances of boycotting was voice actor Ashly Burch who played Chloe in Life Is Strange. Fans of the game noticed that in Life Is Strange: Before the Storm, Chloe, who was central character this time around, sounded significantly different.
The absence of Ashly Burch was because of her part in the strike and therefore couldn’t reprise her role; although she still contributed to the game as a writer.
Thankfully, the strike is now officially over and SAG-AFTRA has reached new agreements. These agreements have two main points: a new bonus structure for performers and “significant improvements in the area of transparency.”
Keythe Farley, chair of the SAG-AFTRA Interactive Negotiating Committee, said the strike was a great success and delivered key victories for all performers in the video game community.
“The bonus payments we have now are significantly larger now than what we had 11 months ago. And the existence of additional payments beyond your session fee is in the video game world for good, both in our high-budget and independent promulgated agreements,” said Farley. “Those are the victories that this strike has brought us.”
The official announcement can be found on the SAG-AFTRA website. For more on the biggest video game news, keep it locked to Mammoth Gamers.